From the collaboration between Housemarque (Resogun, Alienation, Matterfall), plus Robotron and Smash TV legendary creator Eugene Jarvis comes Nex Machina, an explosive arcade experience created with competition in mind.
Nex Machina is a shoot 'em up video game developed and published by Finnish video game studio Housemarque.
The game is scheduled to be released in 2017 for PlayStation 4, PC and arcades.
Veteran arcade game designer Eugene Jarvis is a creative consultant on the project.
Nex Machina is a twin-stick shoot 'em up video game played from a top-down perspective.
Players move through rooms shooting waves of enemies while attempting to save humans.
Power-ups and weapon upgrades are dispersed throughout levels.
Game concept:
Humans have become so dependent on technology that they cannot avert their eyes from portable devices anymore.
Around them, machines have reached consciousness and surpassed human intelligence ten-fold.
No reasons to be servants now – robots are clearly the superior lifeform.
And to make their point, they start eradicating all human life.
Can you survive the mechanical onslaught of hundreds of evil robots trying to obliterate any threat?
Can you stop them from harvesting oblivious humans?
In the vein of cult classics such Resogun and Robotron, Nex Machina is the ultimate top-down voxel shooter where everything can be blown up to pieces.
Enter “the zone”, become one with the game and pull off the most incredible feats.
Packed with opportunities to create your own playstyle, face tough challenges and engage in a ruthlessly competitive environment, Nex Machina is what arcade games deserve to be in the 21th century.
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