Alphabetical List : #·
A·B·C·D·E·F·G·H·I·J·K·L·M·N·O·P·Q·R·S·T·U·V·W·X·Y·Z |
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A prize machine for 1-4 players. The prizes are covered by a tamper proof dome. The prizes are surrounded by 4 play stations. |
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A prize machine for 1-6 players. The prizes can be viewed from all sides and the prizes are surrounded by 6 play stations. |
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Alley cats peek out of trash cans as the lids quickly open and close. Players stand in front of each trash can and frantically toss as many balls as possible into the cans as they pop open. |
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A car racing game set inside a see-through dome where you guide your car around a track inside the dome using the steering wheel on the outside. |
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Listen to jungle drums until they suddenly stop, at which time the monkey drops bananas and prize cards. Using the grabbers, a player tries to catch a prize card. |
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Two barrels, one inside the other. Both barrels have matching holes cut in them. The inside barrel rotates at a moderate speed. Players try to toss balls through the holes as they open and close. |
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Propell the ball into play on the vertical game board and watch it take a unique route to the bottom. Figure out where it's going to exit and catch it using the horseshoe-shaped catchers basket. |
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A ball is rolled along a straight yet bumpy pair of metal tracks. The further a player can roll the ball, the greater the score they will earn if and when the ball reaches the end of the track. |
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The playing table has a slight downward tilt and four sharp turns. Wind a ball down the curves by using the sterring wheel to tilt the table to the right and then to the left. |
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A smaller scale version of "Whac-A-Mole". Features a simplified three-hole playing surface from which objects pop up at random and children use padded hammers to strike the objects before they disappear down the holes again. |
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