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Size Matters – When it Comes to Sega's New Screen!

 
Size Matters – When it Comes to Sega's New Screen!
Size Matters – When it Comes to Sega's New Screen!
Sega Amusements Europe Ltd reveals for the first time the final design of its House of the Dead 4 deluxe cabinet. The much-awaited game is the first in the industry to adopt new Digital Light Projector monitors. The screens allow vision from all angles and do not incur the age-old problem of screen burn. The House of the Dead 4 cabinets are available in 52" and 62" widescreen deluxe and super deluxe formats. The sheer size of these machines will ensure they dominate any location and stand out from the standard 50" PTVs.

It is also the first game to utilise the new Lindbergh hardware. The Lindberg platform which was launched at the Tokyo Jamma show in September is the most powerful the industry has ever seen. According to Sega, it will allow arcades to claw one back on the ever advancing home market. The graphic and sound capabilities are paramount to motion picture quality and have benefited the House of the Dead title massively. Justin Burke of Sega said, "The combination of the screen and the output capabilities of the Lindbergh board is a powerful attraction and something players will be drawn to. Where as in the past you may have seen a handful of zombies on the screen at any one time now you might see a hundred."

The game story is a continuing one involving two government agents battling against the evil genius Goldman. Previously agent Taylor defeated Goldman's attempt to wipe out the human race and gain world domination in what became known as the 'Goldman Incident.' James Taylor is accompanied this time by a sexy and sophisticated sidekick, Kate Green. House of Dead 4 sees a European city under attack from Goldman's army of zombies – if Taylor and Green fail it is the end of mankind. Players will be able to experience a new weapon that features not only a new reload technique – no more shooting outside of the screen – and also a hand-to-hand combat feature. At times in the game it will appear that a zombie is grabbing the player, and in order to get out if it the player must 'shake' the gun to free himself of the zombie.
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