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11 May, 2015 |
The German amusement industry is back in the game and has a new meeting place! From 20th to 21st January 2016, the New Gaming Expo (NGE), a first time trade show event, is taking place in the Jahrhunderthalle Bochum. |
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22 May, 2015 |
In support of the upcoming Asian Attractions Expo (AAE) 2015, Highway Games Editor, Shonavee Simpson, engaged in a Q&A with the Vice President of IAAPA's Asia Pacific Operations, June Ko. |
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28 May, 2015 |
Explore new business opportunities at Asian Attractions Expo (AAE) 2015; expand your network by creating new partnerships and engaging with all the Asia-Pacific region has to offer! |
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3 Jun, 2015 |
After 30 years, the Twin Galaxies Arcade and eSports event center will once more be opening it's doors to professional arcade and eSports gaming individuals and enthusiasts, much to the delight of fans across the globe. |
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3 Jun, 2015 |
Macao Gaming Show (MGS) 2015 announce a progressive pricing policy aimed at giving their exhibitor's more value for money by effectively giving them double the space at no additiona cost. |
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9 Jun, 2015 |
If you are looking to visit GTI Asia China Expo 2015, there are currently free tickets available for visitors and buyers looking to attend the August show! |
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11 Jun, 2015 |
IAAPA has announced the trade show floor at Asian Attractions Expo 2015 will span more than 9,400 net square meters, setting a new show floor record for the fifth consecutive year. |
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11 Jun, 2015 |
Visitor registration is now open for this year’s Macao Gaming Show, open from November 17-19th at The Venetian, Macao, a show which aims to provide a significant business platform for domestic and international buyers and service providers. |
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18 Jun, 2015 |
The International Association of Amusement Parks and Attractions (IAAPA) announced Asian Attractions Expo (AAE) 2016 will take place at the Shanghai New International Expo Centre on 13-16th June, 2016. |
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22 Jun, 2015 |
Polygon staff, Justin McElroy and Griffin McElroy, sit down with Palmer Luckey, founder of Oculus, to talk about the state of the VR industry and creating consumer products with VR technology. |
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